CH·07 Audio DSP & languages
verified 2026-06-19

Cmajor active

Sound Stacks vunknown added 2026-05-18 verified 2026-06-19

[Use when]

You're writing low-level audio DSP — game plugins, custom Wwise/FMOD plug-ins, or web audio — and want a portable language that iterates faster than C++ without sacrificing performance.

Engines
* Engine-agnostic
License

GPL-3.0

Pricing

Freemium

Last verified

2026-06-19

Added

2026-05-18

about

A C-family programming language and toolchain purpose-built for audio DSP. Cmajor code compiles to native VST / AU / AAX plug-ins via a JUCE bridge, to WebAssembly + WebAudio for browser deployment, or to dependency-free C++ for embedding in your own runtime. VSCode-based development with hot-reload through a host VST/AU.

Not a runtime middleware on its own — it produces plug-ins and embeddable DSP that you integrate via your normal audio pipeline. Dual-licensed: open source under GPLv3 with a separate commercial license available.