Wwise-MCP
Wwise Wwise-MCP is a Model Context Protocol server that exposes Wwise Authoring functionality to AI agents through WAAPI. It enables LLMs to navigate project hierarchies, create and organize audio objects, author events, manage game objects with 3D positioning, configure RTPCs/switches/states, import audio files, and build soundbanks. The tool allows natural-language composition of complex workflows that would otherwise require repetitive manual WAAPI scripting.
The system works by first connecting to an active Wwise session, then indexing project structure so the AI can understand path relationships. From there, agents can perform batch operations like creating dozens of events from source objects, positioning game objects in 3D space, or importing entire audio folders—all through conversational prompts.
Currently experimental and not recommended for production projects. Requires Wwise 2024.1+ and an MCP-compatible client.
PyWwise
Wwise PyWwise is a Python wrapper around the Wwise Authoring API (WAAPI) that provides a Pythonic, object-oriented interface for Wwise scripting. Instead of manually constructing WAAPI JSON-RPC calls, PyWwise exposes type-safe classes and methods for common operations like object property manipulation, sound engine queries, and project automation.
The library includes specialized types (GUID, Name, ProjectPath), enumerations for Wwise constraints (bit depth, sample rate), and dataclasses for structured data (Vector3, PlatformInfo). Objects retrieved from Wwise become live-connected instances with property getters and setters that automatically sync with the authoring tool.
Designed for Wwise 2021+, PyWwise supports context-managed connections, WAQL queries, and comprehensive type hints for IDE autocomplete. It's suited for pipeline tools, batch processing, automated testing, and data validation workflows.
fmod-studio-mcp
FMOD fmod-studio-mcp is an MCP (Model Context Protocol) server that connects to FMOD Studio's built-in scripting terminal over TCP and exposes the full FMOD Studio Scripting API as discrete, schema-validated MCP tools. Instead of editing project XML on disk, it talks to the running editor so changes appear immediately without requiring a project reload.
The tool set is auto-generated from the crawled FMOD Scripting API reference — roughly 148 named tools covering events, tracks, banks, sounds, assets, and system operations — plus a set of generic property/relationship tools for dynamic, schema-defined members the static docs don't enumerate. A composite tool (`fmod_create_event`) handles the common one-shot workflow of creating an event, importing audio, wiring a track and instrument, and routing to a bank in a single call.
Designed for use with AI coding agents, it requires FMOD Studio 2.02+ with the scripting console active (Ctrl+0) and Python 3.10+. The spec can be regenerated for new FMOD versions by re-crawling the official reference. All edits affect the live project, so version control and explicit saves via `fmod_project_save` are strongly recommended.