CH·05 Procedural & synthesis
verified 2026-08-01

Audio Agent Creator active

neko233-com vunknown added 2026-08-01 verified 2026-08-01

[Use when]

You need a deterministic, agent-callable offline synthesizer to generate SFX or basic BGM as MP3/WAV from a strict JSON DSL without a GUI DAW.

Engines
S Standalone * Engine-agnostic
License

Unlicensed

Pricing

Free

Last verified

2026-08-01

Added

2026-08-01

about

Audio Agent Creator is a Go-based offline audio synthesis engine designed for programmatic use by game agents or automation scripts. It takes a JSON project description (or a named preset) and deterministically renders stereo PCM, then encodes to 192 kbps MP3 via FFmpeg/libmp3lame or exports lossless PCM16 WAV. The synthesis chain supports oscillators (sine, square, saw, triangle, noise), frequency sweeps, ADSR envelopes, per-track volume/pan/transpose/mute, first-order low-pass/high-pass filters, and basic feedback delay.

The tool exposes three interfaces sharing the same project DSL and render contract: a CLI with commands for generation, validation, preset inspection, and schema export; an HTTP API with synchronous and async job endpoints; and a Vite/React web workbench for JSON import, server-side validation, job submission, and MP3/WAV playback. Eight built-in presets (6 SFX, 2 BGM) provide deterministic starting points.

This is explicitly an agent-first SFX/BGM MVP, not a DAW replacement. It has no MIDI, piano roll, sampler, plugin host, mixer bus, or generative AI music model. The prompt field currently uses keyword heuristics to select presets rather than text-to-audio synthesis.