CH·13 Middleware integration
verified 2026-05-29

FMOD Unity Tools active

Ville Ojala vunknown added 2026-05-29 verified 2026-05-29

[Use when]

You need integration helpers for FMOD in Unity beyond the official plugin, including ambience systems, surface detection, occlusion, and voiceover queuing.

Engines
FM FMOD U Unity
License

MIT

Pricing

Free

Last verified

2026-05-29

Added

2026-05-29

about

A collection of implementation utilities that extend FMOD's Unity integration with workflow-focused features. Includes triggering and randomization tools, integration with Unity Timeline and Animator, an ambience area system for seamless transitions and large sound sources, reverb zones with blend areas, and a third-person footstep system that doesn't require animation keyframe tagging.

Provides surface detection for both mesh and terrain textures, a voiceover system with dialogue queuing and pacing controls, room-portal sound occlusion, and raycast-based obstruction. Designed to reduce repetitive scripting tasks and improve iteration speed for common audio implementation patterns in Unity projects using FMOD.