CH·16 Interactive music
verified 2026-05-29

Godot Mixing Desk active

kyzfrintin vunknown added 2026-05-29 verified 2026-05-29

[Use when]

You need adaptive, interactive music and procedural audio in Godot without writing complex bus logic or timing code.

Engines
Go Godot
License

MIT

Pricing

Free

Last verified

2026-05-29

Added

2026-05-29

about

A modular audio plugin for Godot that extends the engine's built-in bus system with adaptive music features. Provides node-based composition for interactive soundtracks with vertical remixing, horizontal resequencing, and procedural elements. Supports overlays, random containers, sequential playback, concatenated tracks, and rollover transitions. Includes multiple playback modes (loop, shuffle, endless) and parameter-driven volume automation. Handles beat-synced transitions and layer crossfading through a straightforward node hierarchy. Designed to reduce the code needed for dynamic music implementation while leveraging Godot's existing audio architecture.