CH·75 Middleware integration
verified 2026-07-05

Jack Sink Wwise Plugin dormant

humdek-unibe-ch vv0.2.2 added 2026-07-05 verified 2026-07-05

[Use when]

You need to route Wwise audio output to a JACK audio server, e.g. for multichannel or ambisonics workflows on Linux/Windows where JACK is the system audio backbone.

Engines
Ww Wwise Un Unreal
License

Apache-2.0

Pricing

Free

Last verified

2026-07-05

Added

2026-07-05

about

This Wwise sink plugin creates a JACK client that exposes one output port per channel of the assigned Wwise bus, then optionally auto-connects those ports to input ports of a target JACK client. It solves the problem of getting Wwise audio—including high-order ambisonics configurations—out of the Wwise/Unreal pipeline and into a JACK graph for further routing or processing.

Configuration is driven by plugin parameters (`jcName`, `jcOutPortPrefix`, `jtName`, `jtInPortPrefix`, `jtAutoConnect`) set in the Wwise Authoring Tool. Any parameter change requires regenerating and re-saving the audio bank in Unreal before it takes effect. The JACK server buffer size must be less than or equal to the Wwise audio buffer, ideally equal, to avoid underruns.

The plugin was tested against Unreal Engine 4.27.2, Wwise SDK 2021.1.10, and libjack 1.9.21. Precompiled bundles are provided for Windows toolchains; macOS support is absent, which prevents distribution through the Wwise Launcher.