CH·07 Procedural & synthesis
verified 2026-08-01

Audio Asset Lab active

Bingeljell vunknown added 2026-08-01 verified 2026-08-01

[Use when]

You need a reproducible, manifest-driven pipeline to generate and export SFX or music assets locally, with full provenance tracking and no runtime dependencies in consumer projects.

Engines
* Engine-agnostic S Standalone
License

Unlicensed

Pricing

Free

Last verified

2026-08-01

Added

2026-08-01

about

Audio Asset Lab is a local, YAML manifest-driven pipeline for producing sound effects and music for games, video, and web projects. You describe generation parameters, seeded variants, post-processing steps, and export formats in a single versionable manifest; the tool produces candidate audio files, selected lossless masters, delivery exports (WAV, OGG, MP3), and provenance records containing prompts, model revisions, processing chains, licenses, and hashes.

Two generation paths are available: a deterministic procedural engine (no model weights, included by default) for tonal UI cues, jingles, and synthetic effects; and optional Stable Audio 3 MLX engines (Apple Silicon only) for prompt-driven SFX, ambience, and music. Three model variants are supported: stable-audio-3-small-sfx, stable-audio-3-small-music, and stable-audio-3-medium. Consumer repositories receive only the delivery audio files and have no dependency on the pipeline, Python environment, or any model runtime.

Builds are seed-addressed and refuse to overwrite existing outputs without an explicit --force flag. The CLI exposes engine routing and the manifest schema via JSON flags to support agent-assisted manifest authoring. The project is described as usable but early; the manifest and CLI are the stable interface.